5/29/2023 0 Comments Insurgency steam charts![]() The PVP multiplayer is great, but most importantly the game offers excellent PVE modes with well-tuned AI bots that draws a large community. For competitive gamers, the game's basically dead.Insurgency Sandstorm (and really everything by New World Interactive) is my go to multiplayer shooter these days as was the original Insurgency before this. The matchmaker might take up to an hour to find players for you and when it does, it's gonna be like 3 newbies and 2 random soloers vs a 5-stack or some other non-competitive crap. Lots of competitive players have subsequently abandoned the game. Player counts are only getting worse every week. ![]() Look at the steam charts: The spike from the last update is barely there and it didn't last even a week. What's needed now is some massive changes in the direction of the game. The game needs to regenerate its novelty factor. It needs to get back to the point where it's basically a new game for people to try out. I've no idea how to exactly do that, but there needs to be some changes done that make streamers, gaming magazines and youtubers go "oh wow I really need to check this game out again and see how it's doing". If the route is going to be minor updates and maybe one new map and a new gun in the next half a year, the game's going to be fully dead before summer's over.ĭon't let this game die. The launch was somewhat of a fuck up in my opinion, but there still must be a way to redeem this. It's a great game with great mechanics and deserves better. But first it must be understood that considering it a mostly final product is not the way. There has to be some big said in Game's dead. Massive change of direction needed.:Įver played ArmA co-op scenarios with some friends? Those are awesome. Some of the most immersive war gaming fun out there. Sandstorm's co-op comes nowhere near close. Wildlands? Battlefield? Nah, that's casualised nonsense. And anyway, which is more casual doesn't really matter per say, what matters is that it's an overlapping market segment. The versus and co-op modes are not special enough to get lots of players for this game, I feel. ![]() There's not all so much market for competitive gaming in this format mainly CS. Nobody plays Sandstorm competitive, how on earth is that what keeps the game above water? The maps ensure this. It's what has streamers (the few of them that there are), leagues, tournaments for. The game absolutely needs the competitive mode to survive in my opinion. Without it, there's not going to be long-term interest. I, for one, am only interested in the competitive format. I basically never play the versus mode because it's just not a very interesting format. If I want to feel like I'm in war, I'd go for Squad or so. In my opinion this game will only survive when they manage to optimize it, solve the different bugs and start concentrating in the competitive mode.Ĭompetitive players are the players that will keep playing in the long term.Ĭoop players will leave the game in a few months. They won´t play the game in the long term. I play with 2 other friends and at the end we always have to play against the same people. I know this is difficult with the actual amount of people playing competitive, but maybe some kind of reward system for competitive mode would help.Īn official ranking / ladder is needed. Leagues are not enough.Ī TV where you can watch high end league games. I still have hope and think, that players playing the old Insurgency will move to this one as soon as NWI has improved optimization and resolved bugs. What I can agree with is, that if they don´t make a move fast and improve also the communication with the community, this game is gonna die. The old Insurgency doesn't have a competitive mode, but it still has players. Why does Sandstorm need competitive to stay alive where history shows Insurgency did not? It's an honest question-not necessarily disagreeing with you, I just don't get it. ![]() One thing that was clear from the Alpha was, Sandstorm is NOT like the "old" Insurgency. ![]()
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